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The Elder Scrolls: Call to Arms: Thieves Guild John Carter_3D Print ● New mutations and rules

The Elder Scrolls: Call to Arms: Thieves Guild John Carter_3D Print ● New mutations and rulesJoin the enterprising entrepreneurs of the Thieves Guild in the Ragged Flagon below Riften. Led, initially, by the duplicitous MERCER FREY, assisted by DELVIN MALLORY and BRYNJOLF, you can enlist the aid of VEXs lockpicking skills, or NIRUINs pinpoint accuracy. Or, perhaps you will instead seek the outcast KARLIAH and explore the mysteries of The Nightingales. For use with The Elder Scrolls: A Call to Arms Miniatures Core Rules and Chapter 4 Card

SKU: 91163683015 · From iglepidom.org

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Description

● New mutations and rules for Zone travel at sea

a famous youtuber and urban explorer goes missing while breaking into the Laraine Estate

leader Mad Dog Michigan

one Arlen Glass

The Elder Scrolls: Call to Arms: Thieves Guild John Carter_3D Print ● New mutations and rulesJoin the enterprising entrepreneurs of the Thieves Guild in the Ragged Flagon below Riften. Led, initially, by the duplicitous MERCER FREY, assisted by DELVIN MALLORY and BRYNJOLF, you can enlist the aid of VEXs lockpicking skills, or NIRUINs pinpoint accuracy. Or, perhaps you will instead seek the outcast KARLIAH and explore the mysteries of The Nightingales. For use with The Elder Scrolls: A Call to Arms Miniatures Core Rules and Chapter 4 Card

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